Xmlsourcetype
Hi,
Are there any alternative options for the XMLSourceType?
The sample code provided with the documentation uses an example with XMLSourceType.ScriptFile.
// Initialize a new BarTender print engine
using (Engine btEngine = new Engine())
{
// Start the BarTender print engine
btEngine.Start();
// Run XML Script as a file
string XMLResponse = btEngine.XMLScript(@"c:\MyXMLScript.xml", XMLSourceType.ScriptFile);
// Display returned XML response
Console.WriteLine(XMLResponse);
// Stop the BarTender print engine
btEngine.Stop();
}
Would it be possible to use a local variable containing the XML data, rather than an XML file?
I am trying to scope out an integration with my current app and bartender.
I don't have access to #c at the moment, thus I cannot play with the methods.
-Robbie
-
Yes this can be passed as a string:
// Execute the XML string. btEngine.XMLScript(xmlScript, XMLSourceType.ScriptString);
Check the BarTender HELP for a full reference. The details for this are found in the Engine Class topic.
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